Animotion studios

Motion Capture in Gaming

Motion capture (mocap) is a technology used to record real actors’ movements and translate them into digital data. This data is then used to animate game characters, making their movements and expressions look realistic.

Early Experiments

In the early 2000s, games like “Prince of Persia: The Sands of Time” started using motion capture. The results weren’t perfect, but they showed that characters could move more smoothly and naturally. Those early, sometimes jerky movements laid the foundation for future improvements in motion capture.

two boys with motion capture suits on one with red suit and the other with blue suit, the one with a blue suit punching the guy with the red suit on the right shoulder
(Wikipedia )Raíssa Ruschel

Freedom for Animators and Developers

Mocap isn’t just about saving time; it’s a space for creativity. Animators can try out different performances, capturing many emotions and actions that would take a long time to create by hand. This freedom lets them focus on perfecting animations, making sure every movement is as expressive and impactful as possible.